Idle hands

Yes SFFF(Street fighter IV fever) is still raging because we’re in the third world and have to wait for SF IV. So to prevent ourselves from running into the trellidor and tearing our fevered skeletons from our bodies we’ve decided to occupy ourselves by building a few custom joysticks using authentic corner shop style arcade sticks and buttons so we can play SFIV the only way it was meant to played (not on a gamepad). Here’s a teaser of the parts we’re using.Thanks to Ivan for helping us with the parts. Check their stash at the bottom.img_2803.jpgimg_2810.jpg
image058.jpg


Niewe Latest

img_3028.jpgWe realised that many people haven’t played Street Fighter this millennium so we put out a little refresher print so people can do some special moves at least and not button mash when SFFF (SF IV fever) hits.img_3040crop.jpgimg_3024.jpg


Mutton dressed as lamb to the slaughter

Yes Street Fighter IV Fever or SFFF as 2bop likes to call it has hit hard and so has the realisation that the Japanese have been playing this in the arcades since June last year because they have the only viable arcade video game industry in the world (and because they invented Street Fighter, samurai swords and turbos). This doesn’t bode well for when we start playing online when the console version is released later this month and encounter people who play like this.


Street Fighter IV Fever

If the art form wasn’t already taken to its zenith by Buckner and Garcia’s one hit wonder “Pac man fever” we’d be tempted to write a similar song to describe the SFF (Street Fighter Fever) that’s currently ravishing the 2bop crew’s body.

Categories



Archives


The Story


2Bop started in 2004 as a way to turn a passion for classic video games into a form of expression.

2Bop draws inspiration primarily from games that were popular in South Africa at corner shops and arcades in the1980’s and early 1990’s when gameplay was key and graphics if they were good were an added bonus. Disadvantaged areas during apartheid South Africa had little to offer in terms of exposure to cutting edge international design or computer technology but the bootleg arcade games that used twenty cent pieces (a 2Bop) to play at the corner shop were a window into what was happening in the outside world. These games granted access to excellent electronic entertainment and exposed the 2Bop crew to intuitive and engaging interface design, game design, graphic and sound design primarily from Japan and North America. And so began a long fascination with the medium that shows no signs of stopping.


Subscribe



Facebook


Twitter