Give the drummer some

Cape Town Hip Hop stalwarts 5th floor have some rare “fireball tee” action happening in their new video “Right to Left”. The fireball is going from left to right just to keep things balanced.

Video after the jump

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Don’t Party Mini interview

The good folks over at Don’t Party did a mini interview with us.


back in tee shirt form by popular demand


Q Bert

We couldnt resist doing a Q bert tee. No not the best turntablist in the world , but the 80s puzzle game that even had its own Saturday mooning cartoon Q bert is simple in its genius. Bounce around on the M.C Escher type cubic grid and turn the blocks a different color while avoiding nasties. There was no in game music but the sound effects of you and the enemies hopping created a rhythm that became more frantic the more enemies there were on the screen. Ok befoer this turns into a classic of the month review heres the print


Thanks to all the game koppe who came through to Stiek 8 Bit Vol.IV

We had the illest time , thanks to all the friends for helping out and to the good folks at the Co lab for hosting us. Salie the Laanie (aka Ilitirit ) was crowned the official inaugural champion taking both Street Fighter IV and II with a mean Blanka. We so glad he’s a part of the local scene as he’s so willing to share his knowledge and break down some serious street fighter theory and make it accessible so that we can all level up. We’ll probably throw another one when our Winter( South ) range drops and or when Super Street Fighter IV comes out around April this year. More pics after the jump

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2Bop started in 2004 as a way to turn a passion for classic video games into a form of expression.

2Bop draws inspiration primarily from games that were popular in South Africa at corner shops and arcades in the1980’s and early 1990’s when gameplay was key and graphics if they were good were an added bonus. Disadvantaged areas during apartheid South Africa had little to offer in terms of exposure to cutting edge international design or computer technology but the bootleg arcade games that used twenty cent pieces (a 2Bop) to play at the corner shop were a window into what was happening in the outside world. These games granted access to excellent electronic entertainment and exposed the 2Bop crew to intuitive and engaging interface design, game design, graphic and sound design primarily from Japan and North America. And so began a long fascination with the medium that shows no signs of stopping.